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No edit summary
Tag: Visual edit
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'''The HEAT stat determines the amount and t'''y'''pes of city guards trying to arrest you.'''
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The HEAT stat determines the amount and types of city guards trying to arrest you. As HEAT levels rise, soldiers, bounty hunters, and other NPCs will also try to arrest/capture you. At this point, they will begin to move on from arresting to killing you.
   
 
==Crimes==
 
==Crimes==
   
Commiting crimes increases your HEAT.
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Committing crimes increases your HEAT.
   
 
Insulting townsfolk: +1 HEAT, Fighting townsfolk: +2 HEAT, Killing townsfolk +3 HEAT.
 
Insulting townsfolk: +1 HEAT, Fighting townsfolk: +2 HEAT, Killing townsfolk +3 HEAT.
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70-90 HEAT: This is a problem for the military faction now.  10-20 soldiers will attack you.
 
70-90 HEAT: This is a problem for the military faction now.  10-20 soldiers will attack you.
   
90-99 HEAT: 30-50 soldiers will attack you and are allowed to use heavy weapons against you. The entire Zone is now aware of your crimes. No shopkeeper will sell you items until you lose the HEAT.
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90-99 HEAT: 30-50 soldiers will attack you and are allowed to use heavy weapons against you. The entire Zone is now aware of your crimes. No shopkeeper will sell you items until you lose the HEAT. Bounty hunters are now dispatched after you.
   
 
100 HEAT: You won't survive a minute. Even townsfolk will try to kill you. You are the planet's number 1 enemy. It's almost impossible to escape now, and every faction will try to kill you too.
 
100 HEAT: You won't survive a minute. Even townsfolk will try to kill you. You are the planet's number 1 enemy. It's almost impossible to escape now, and every faction will try to kill you too.

Revision as of 01:15, 24 December 2018

The HEAT stat determines the amount and types of city guards trying to arrest you. As HEAT levels rise, soldiers, bounty hunters, and other NPCs will also try to arrest/capture you. At this point, they will begin to move on from arresting to killing you.

Crimes

Committing crimes increases your HEAT.

Insulting townsfolk: +1 HEAT, Fighting townsfolk: +2 HEAT, Killing townsfolk +3 HEAT.

Insulting criminals: +1 HEAT, Fighting criminals: 1 HEAT, Killing criminals +1 HEAT.

Insulting city guards: +2 HEAT, Fighting city guards: +3 HEAT, Killing city guards: +5 HEAT.

Insulting children, old people or companions: +3 HEAT, Fighting children, old people or companions: +5 HEAT.

HEAT system

10-20 Heat: Townsfolk will call the city guards and sometimes attack you.

20-30 Heat: 1 or 2 city guard vehicles will be sent after you. City guards will now be more aggressive.

30-40 Heat: 3 or 4 city guard vehicles will be sent after you. City guards will now try to kill you more instead of arresting you.

40-50 Heat: 6-10 city guard vehicles get dispatched. 2 road blocks will be placed around you. City guards will now rarely arrest you. They are very interested in killing you.

50-70 Heat:15-20 city guard vehicles get dispatched. 4-6 road blocks will be placed around you.

70-90 HEAT: This is a problem for the military faction now.  10-20 soldiers will attack you.

90-99 HEAT: 30-50 soldiers will attack you and are allowed to use heavy weapons against you. The entire Zone is now aware of your crimes. No shopkeeper will sell you items until you lose the HEAT. Bounty hunters are now dispatched after you.

100 HEAT: You won't survive a minute. Even townsfolk will try to kill you. You are the planet's number 1 enemy. It's almost impossible to escape now, and every faction will try to kill you too.