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== Society == |
== Society == |
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− | Human society varies, but at the game's main timeframe, it can be generalized into industrialized and looking to forge ever |
+ | Human society varies, but at the game's main timeframe, it can be generalized into industrialized and looking to forge ever onward. Many humans can be xenophobic towards aliens and other races, while others are willing to accept them into society. |
+ | |||
+ | == Known Humans == |
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+ | * [[Admiral K. Naddy]] |
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+ | * [[A.D.U. Marine]] |
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+ | * [[Anti-Vaxxers]] |
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+ | * [[Bud Light Beer]] |
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+ | * [[Captain Ludwig Von Motorbike]] |
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+ | * [[City Guard]] |
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+ | * [[Commander Yearlight]] |
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+ | * [[David Consulman]] |
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+ | * [[Dolfi]] |
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+ | * [[Englatron Security Unit]] |
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+ | * [[Flaming Pete]] |
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+ | * [[General Mattis of Murica]] |
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+ | * [[John Bravado]] |
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+ | * [[Miesko III]] |
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+ | * [[Professor Whom]] |
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+ | * [[Pyu]] |
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+ | * [[Stanford]] |
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+ | * [[Steven Jobson]] |
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+ | * [[Terran Security Unit]] |
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+ | * T[[Heavy dog and the little girl|he Little Girl]] |
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+ | * Protagonist (Optional) |
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+ | * [[Zucc Brute]] |
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== Stats == |
== Stats == |
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+ | All humans regenerate stamina faster and have a high INTeligence stat. However, humans are still classified as 1st level intellects. These stats are still a WIP. |
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− | All humans have a hidden special skill: Stamina regeneration+10. |
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+ | {| class="article-table" |
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− | |||
+ | !Type |
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− | They also have a high INTeligence stat. |
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+ | !HP |
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− | |||
+ | !MP |
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− | Placeholder_No_Class_ChosenTest: 100 HP, 20 ATK, 20 DEF, 100 INT, 20 SPEED, 20 CHARM, 1 MAGIC |
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+ | !ATK/STR |
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− | |||
+ | !DEF |
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− | This character class is to test bugs for the devs, nothing interesting. |
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+ | !CHA |
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− | |||
+ | !SPE |
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− | Human_Child: 50 HP, 5 ATK, 5 DEF, 50 INT, 5 SPEED, 20 CHARM, 10 MAGIC |
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+ | !INT |
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− | |||
+ | !MAG |
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− | Hidden bonus: Cant die. If HP is lower than 0 you cry which gives you +1 HP. (You have to chose another character class once you are at level 18.) |
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+ | !ELEMENT |
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− | |||
+ | !Additional Info |
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− | Human_Warrior: 100 HP, 30 ATK, 30 DEF, 100 INT, 20 SPEED, 10 CHARM, 1 MAGIC |
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+ | |- |
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− | |||
+ | |Pedestrian |
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− | Hidden bonus: Health regeneration +2 for every min. |
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+ | |100 |
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− | |||
+ | |200 |
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− | Human_Ranger: 90 HP, 10 ATK, 10 DEF, 110 INT, 30 SPEED, 30 CHARM, 1 MAGIC |
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+ | |100/100 |
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− | |||
+ | |50 |
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− | Hidden bonus: Accuracy+30 |
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+ | |150 |
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− | |||
+ | |100 |
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− | Human_Mage: 80 HP, 10 ATK, 10 DEF, 120 INT, 10 SPEED, 30 CHARM, 20 MAGIC |
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+ | |120 |
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− | |||
+ | |1 |
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− | Hidden bonus: Gets doubled EXP (No other human can use magic) |
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+ | |Human, lawful neutral |
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− | |||
+ | |Can call the City Guards |
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− | Human_Thief: 90 HP, 10 ATK, 10 DEF, 110 INT, 30 SPEED, 20 CHARM, 1 MAGIC |
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+ | |- |
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− | |||
+ | |Child |
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− | Hidden bonus: Steal +20, Sneak +20 |
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+ | |50 |
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− | |||
+ | |100 |
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− | If your character is female you will get -5 ATK and -5 DEF but +10 Charm and +10 INT. |
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+ | |50/50 |
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− | |||
+ | |25 |
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− | (Note: This is a WIP) |
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+ | |100 |
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+ | |10 |
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+ | |100 |
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+ | |1 |
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+ | |Human, chaotic neutral |
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+ | |If a child's HP reaches 0, they will cry instead of dying |
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+ | |- |
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+ | |City Guard |
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+ | |250 |
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+ | |500 |
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+ | |250/100 |
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+ | |200 |
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+ | |150 |
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+ | |150 |
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+ | |130 |
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+ | |1 |
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+ | |Human city guard, lawful good |
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+ | |Can arrest characters |
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+ | |- |
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+ | |Protagonist: Warrior Class (starting stats) |
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+ | |1000 |
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+ | |100 |
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+ | |30/30 |
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+ | |30 |
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+ | |10 |
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+ | |20 |
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+ | |100 |
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+ | |1 |
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+ | |Human warrior, [Insert KARMA] |
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+ | |Regenerates health faster |
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+ | |- |
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+ | |Protagonist: Ranger Class (starting stats) |
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+ | |900 |
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+ | |100 |
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+ | |20/10 |
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+ | |10 |
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+ | |30 |
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+ | |30 |
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+ | |110 |
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+ | |1 |
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+ | |Human ranger, [Inser KARMA] |
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+ | |Levels up accuracy faster |
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+ | |- |
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+ | |Protagonist: Mage Class (starting stats) |
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+ | |800 |
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+ | |100 (Only human who uses Mana/Magic Points instead of Mind/Mental Points) |
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+ | |10/10 |
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+ | |10 |
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+ | |30 |
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+ | |10 |
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+ | |120 |
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+ | |20 |
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+ | |Human mage, [Insert KARMA] |
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+ | |Gets more XP |
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+ | |- |
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+ | |Protagonist: Thief Class (starting stats) |
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+ | |900 |
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+ | |100 |
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+ | |10/10 |
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+ | |10 |
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+ | |20 |
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+ | |30 |
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+ | |110 |
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+ | |1 |
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+ | |Human thief, [Insert KARMA] |
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+ | |20% higher chance to successfully steal something |
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+ | |} |
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== Trivia == |
== Trivia == |
Revision as of 17:38, 28 January 2020
The Human race is one of the most common race in the game.
Description
Humans are bipedal, and their bodies have a bilateral symmetry. They have a neck, a torso, a head, and four limbs. Their two upper limbs are arms, and end in five digit hands with opposable thumbs. Their two lower limbs are legs, which end in feet that also have five digits. Their head is perched above their torso. Their hair is mostly concentrated on top of their head, although human males could have facial hair. Humans have two biological sexes: male and female. They are omnivorous and warm blooded. The term “humanoid” is used to describe any species that bears physical similarities to humans, such as opposable thumbs, similar limb arrangement, sexual organs, and other similar features.
History
The human race arose on Earth. During their early years of development, they came into contact with many alien races, and thought that the aliens were gods. After the aliens left the Solar System to deal with the increasing threat of the Intergalactic Empire, the human race continued to grow on its own. After many wars among divided nations, the human race was united under the Government during the Trans-Galactic War. A few Earth based populations remained independent. A few other human colonies in space were also independent. The human race remains highly advanced.
Society
Human society varies, but at the game's main timeframe, it can be generalized into industrialized and looking to forge ever onward. Many humans can be xenophobic towards aliens and other races, while others are willing to accept them into society.
Known Humans
- Admiral K. Naddy
- A.D.U. Marine
- Anti-Vaxxers
- Bud Light Beer
- Captain Ludwig Von Motorbike
- City Guard
- Commander Yearlight
- David Consulman
- Dolfi
- Englatron Security Unit
- Flaming Pete
- General Mattis of Murica
- John Bravado
- Miesko III
- Professor Whom
- Pyu
- Stanford
- Steven Jobson
- Terran Security Unit
- The Little Girl
- Protagonist (Optional)
- Zucc Brute
Stats
All humans regenerate stamina faster and have a high INTeligence stat. However, humans are still classified as 1st level intellects. These stats are still a WIP.
Type | HP | MP | ATK/STR | DEF | CHA | SPE | INT | MAG | ELEMENT | Additional Info |
---|---|---|---|---|---|---|---|---|---|---|
Pedestrian | 100 | 200 | 100/100 | 50 | 150 | 100 | 120 | 1 | Human, lawful neutral | Can call the City Guards |
Child | 50 | 100 | 50/50 | 25 | 100 | 10 | 100 | 1 | Human, chaotic neutral | If a child's HP reaches 0, they will cry instead of dying |
City Guard | 250 | 500 | 250/100 | 200 | 150 | 150 | 130 | 1 | Human city guard, lawful good | Can arrest characters |
Protagonist: Warrior Class (starting stats) | 1000 | 100 | 30/30 | 30 | 10 | 20 | 100 | 1 | Human warrior, [Insert KARMA] | Regenerates health faster |
Protagonist: Ranger Class (starting stats) | 900 | 100 | 20/10 | 10 | 30 | 30 | 110 | 1 | Human ranger, [Inser KARMA] | Levels up accuracy faster |
Protagonist: Mage Class (starting stats) | 800 | 100 (Only human who uses Mana/Magic Points instead of Mind/Mental Points) | 10/10 | 10 | 30 | 10 | 120 | 20 | Human mage, [Insert KARMA] | Gets more XP |
Protagonist: Thief Class (starting stats) | 900 | 100 | 10/10 | 10 | 20 | 30 | 110 | 1 | Human thief, [Insert KARMA] | 20% higher chance to successfully steal something |
Trivia
- Many alien races highly resemble humans. The cause of this is unknown, but is presumably the result of parallel evolution.
- Specific types of NPCs, such as soldiers and city guards, will have their own variation of human stats.
- Almost all other NPCs of other races use human stats as a base for their own stats.