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* Lizard people (Faction) Same stats as human enemies but each one has the Heat Tolerance Stat (level 100) and the fugal eater perk (level 50). Lizard people start hostile but can join your faction if you gift them resources. Although a great unit for the endgame battle they are expensive to maintain
 
* Lizard people (Faction) Same stats as human enemies but each one has the Heat Tolerance Stat (level 100) and the fugal eater perk (level 50). Lizard people start hostile but can join your faction if you gift them resources. Although a great unit for the endgame battle they are expensive to maintain
 
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[[Category:Zones]]

Revision as of 13:21, 30 August 2018

Untitled-0

Location within SSZ (Older york)

Location:

The Scorching Sands Zone is located behind the Glowing Wasteland and is the furthest from Starter Town. It is connected to the Z Axis highway and is one of the hardest and biggest zones in the game. It has many named sub-areas of note and many unnamed areas of worth. Notible examples include:

  • The Hight pillars: Around the outscerts there are large pillars that rise into the sky where gladiator battles are held at the top. Parkore skills are recomended to compete in these battles as one wrong move could mean falling to your death and not getting paid. Along the many pillars are Sword Stands with powerful elemental swords which respawn every ten minutes. You cannot le
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    The Heights (From an early build)

    -ave with the swords
  • Older York: Older York is located around Lake Super Chad and hosts many of SSZ related quests and npcs. A seporate page will be created
  • The Sunbaked Lands: Located at the centre of the zone is the sunbaked lands. Entering this area without protective gear will slowly chip away at your health as the high temperature melts your character. All drones will melt in 60 real life seconds. It is filled with many bunkers and ruined houses and spaceships from the cybercity with shade to provide checkpoints to those without gear. Its recommended only to enter this area on quests. Traveling at night will not damage you but however most high level enemies spawn at night in this area. There are many abandoned underground caverns in this area,
  • GqhdOfTqOTPQD0DikwrTSn258lS5phjRBVgdUHpvJ8U

    The Desert Destroyer

    Trading city: Located near Older York is Trading City. The items here are extremely expensive but worth it. It consists of many apartments sticking out of the sand with markets and slums built into them. It is also the only place where you can purchace the personal O-Zone which allow you to travel through the Sun-baked lands without losing health
  • The Desert Destroyer: A large battlestation filled with water based enemies. Home of the Slowest gun in the west bossfight. It moves in a circle pattern around the outskirts of the sunbaked lands and houses the access console to the Desert Citadel
  • The Desert Citadel: Refer to the Citadels page

Enemies:

  • Desertmaws: Common and tough enemies who pick off players who wander too far off the desert road. 60 - 70 health each with 20 damage (slicing type) attack
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    A Desertmaw

  • Cactus fiends: Walking cactuses which shoot small pricks at the player. Its melee attack stuns the player for three seconds, but with a slow walk speed it its easy to avoid getting close
  • Lizard people (Faction) Same stats as human enemies but each one has the Heat Tolerance Stat (level 100) and the fugal eater perk (level 50). Lizard people start hostile but can join your faction if you gift them resources. Although a great unit for the endgame battle they are expensive to maintain