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Zombies are fairly common enemies in some areas, especially in the pre-Government stages and the game's earlier builds. However, they do not appear in Government megacities or in most developed locations. Zombies mainly attack with their hands and mouths, slashing and biting. More intelligent zombies will use blades and any other tools they have. There are many different types of zombies, some more dangerous than others. Most zombies have slow movement speeds, shambling along with a tendency to fall over obstacles. Most can't go up stairs and fall down if they're moving down the stairs. If knocked down, they are slow at getting back up, and sometimes can't get up and go after the player by crawling. The only true way to kill a zombie is by destroying its brain, or in some cases, completely destroying its entire body. Zombies can spread their virus or poison to the player if they bite them. Zombies often ignore any player wearing fully sealed exosuits, robotic players, or players who also happen to be Undead.

Origins

The origins of zombies vary. The first known zombies on Earth were created by necromancers who wanted to raise and army of the undead to conquer their enemies. Other zombies were formed by alien viruses and bioweapons, such as the Imperial Z-29 or the Earth-based Kosovar. Some zombies are brought back by scientific means, or revived through rituals. Most zombies were wiped off the face of the planet by the time the game takes place, although some were present on small islands, desolate/abandoned areas, dungeons, and other locations.

Description

Zombies are reanimated decaying corpses, and thus have rotting skin. Their clothes are often torn, worn out, bloody, or all three at once. Most have an angry/snarling expression permanently locked onto their face. Zombies could have missing or severely wounded limbs, and could be missing skin in several areas. From here, the description of zombies can vary greatly, although most follow this basic description. Some species, such as Titanians, all forms of Celestial Entities, Golems, and almost all supernatural entities cannot become zombies, but many mortal species can. However, Phoomboombadites, Vixeons, and some other species are naturally immune. Some humans and members of other species that could normally be infected could sometimes have genes that make them naturally immune to the zombie virus.

Types of Zombies

  • Generic: Basic undead of unknown origin. Could be wearing modern or old clothing. They attack by biting and slashing. If they are armed, they are often armed with blades or other handheld tools, which they will clumsily swing at the player. They sometimes also wear a chestplate or some sort of light helmet, such as a hard hat or leather cap. They often shamble in mobs.
  • Armored: Zombies wearing full riot gear, armor sets, or other forms of protection. They could have once been Elite City Guards, older Military units, or another sort of armored person. Some carry shields, and they always have a weapon.
  • Z-29 Zombies: Also known as Bleeders, these zombies are more dangerous than the Generic ones. They have a slightly faster moving speed, and deal more damage. However, they appear to be blind, as they only have bloody eye sockets, which gives the impression that they are crying blood. They make loud screeching sounds when they see that player, attracting more zombies to their location.
  • Z-30 Zombies: Horrid abominations that aren't even recognizable as once being a living being. They have the same bloody eye sockets, but are horrendously mutated, growing extra limbs, natural bony armor and blades, becoming massive giants, and even gaining another head. They can get very fast, easily outrunning the player and climbing up 90 degree angles, along with dealing heavy damage.
  • Kosovar Zombies: Although they are technically mutants, the Kosovar zombies are similar to the Z-30 zombies, although they tend to be smaller in size.
  • Zombie Adventurer: A very rare type of zombie. These zombies were once Human adventurers who were killed by zombies and were later reanimated as one. They often carry visible supplies on them, and usually wear armor sets, sometimes carrying a sword or other weapon in their hands. Unlike the other zombies, if they come across the player, they will cover their faces and start moving in the opposite direction, not even acknowledging any damage dealt to them. However, if the player gets too close to them, they will start acting like a Generic Zombie and attack.

Stats

Generic:

Health 90
Fire Resistance 0%
Physical Resistance 10%
Magic Resistance 20%
Energy Resistance 0%


Trivia

  • Some zombies will spawn holding guns and other projectile weapons, but instead of firing them, they will try to hit the player with their weapons.
  • Some armored zombies have their mouths blocked by faceplates, gasmasks, and other similar armor pieces, which prevents them from biting.
  • Certain armored zombies have hazmat suits, which makes them fireproof.
  • The player can cover themselves in zombie blood to make the zombies ignore them. However, some Z-30 zombies will attack them anyways if they get too close.
  • Zombies seem to have no memory of who they used to be, except for the Zombie Adventurer, due to the fact that they avoid living adventurers.
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